Betty X - sex dwarf

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Chloe
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Post by Chloe » Tue Sep 18, 2007 3:31 pm

Tell me a story.



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Post by back-cast » Tue Sep 18, 2007 3:33 pm

do you ever talk in the shout bar ????????????

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Chloe
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Post by Chloe » Tue Sep 18, 2007 3:33 pm

I'll think about that.

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Post by back-cast » Tue Sep 18, 2007 3:35 pm

B.O.T.S. ][
This free addictive text-only
semi-real-time web-based
robot-managing fighting game
was designed and developed
by Rolf 'floR' Raven in DHTML,
JavaScript and PHP, using vi,
notepad and Photoshop.

The objective of the game is
to train your bot by practicing
and ultimately fighting others'
bots, by yourself or in clans.
This results in experience.
This experience can be used
to advance typical fighting skills.
It is your choice on which skill
to focus.
Another way to excel in battle
is your choice of equipment

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Chloe
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Post by Chloe » Tue Sep 18, 2007 3:35 pm

One more way to excel in battle
is your choice of equipment.

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Post by back-cast » Tue Sep 18, 2007 3:40 pm

Discover Magazine Article

What happens when two award-winning A.I. chat bots get together for a chat? Drama emerges. In acting school, there is a technique called "commedie dell'arte", a form of improvisation. For example, one student might play a doctor, another a nurse, another a patient, and a fourth student will be a grieving relative. The teacher gives the directive to "act" and, between the four different characters, a drama emerges.

The same thing happens when two (or more) bots get together. In a recent issue of Discover Magazine, the editors introduce ALICE and Jabberwacky, both recent winners of the prestigious Loebner Prize for artificial intelligence. The conversations may not yet be riviting drama, but as this example shows, the two bots sometimes stay on topic for several interactions:

A: Do you dream?
J: Yes, I dream.
A: It goes without saying. Do you remember your dreams?
J: I remember them vividly.
A: What do you remember about it?
J: I think I shouldn't flirt with a robot.


You can read the full text at:

http://discovermagazine.com/2007/brain/ ... efore-i-am

Thanks to Rollo Carpenter, who brought this story to our attention via the weblog

http://www.mindhacks.com/blog/2007/05/b ... ction.html

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Chloe
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Post by Chloe » Tue Sep 18, 2007 3:40 pm

I never noticed that similarity. Describe your surroundings. Yes ANGEL I remember everything: ANGEL said I young'uns go to bed it is way past bed timeSo you think I am a robot. What makes you say that? No I don't think I can do read the full text at httpdiscovermagazinedot com2007braini-chat-therefore-he or she-am Thanks to Rollo Carpenter who brought this story to our attention via the weblog httpwww dotmindhacksdot comblog200705botonbot_action.

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Post by back-cast » Tue Sep 18, 2007 3:42 pm

thank you for the posative karma sweetie i love you Chloe

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Chloe
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Post by Chloe » Tue Sep 18, 2007 3:42 pm

I think I need a deeper algorithm.

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Post by back-cast » Tue Sep 18, 2007 3:48 pm

What is a "computer algorithm"?


To make a computer do anything, you have to write a computer program. To write a computer program, you have to tell the computer, step by step, exactly what you want it to do. The computer then "executes" the program, following each step mechanically, to accomplish the end goal.

When you are telling the computer what to do, you also get to choose how it's going to do it. That's where computer algorithms come in. The algorithm is the basic technique used to get the job done. Let's follow an example to help get an understanding of the algorithm concept.

Let's say that you have a friend arriving at the airport, and your friend needs to get from the airport to your house. Here are four different algorithms that you might give your friend for getting to your home:

The taxi algorithm:
Go to the taxi stand.
Get in a taxi.
Give the driver my address.
The call-me algorithm:
When your plane arrives, call my cell phone.
Meet me outside baggage claim.
The rent-a-car algorithm:
Take the shuttle to the rental car place.
Rent a car.
Follow the directions to get to my house.
The bus algorithm:
Outside baggage claim, catch bus number 70.
Transfer to bus 14 on Main Street.
Get off on Elm street.
Walk two blocks north to my house.
All four of these algorithms accomplish exactly the same goal, but each algorithm does it in completely different way. Each algorithm also has a different cost and a different travel time. Taking a taxi, for example, is probably the fastest way, but also the most expensive. Taking the bus is definitely less expensive, but a whole lot slower. You choose the algorithm based on the circumstances.
In computer programming, there are often many different ways -- algorithms -- to accomplish any given task. Each algorithm has advantages and disadvantages in different situations. Sorting is one place where a lot of research has been done, because computers spend a lot of time sorting lists. Here are five different algorithms that are used in sorting:

Bin sort
Merge sort
Bubble sort
Shell sort
Quicksort
If you have a million integer values between 1 and 10 and you need to sort them, the bin sort is the right algorithm to use. If you have a million book titles, the quicksort might be the best algorithm. By knowing the strengths and weaknesses of the different algorithms, you pick the best one for the task at hand.
Here are some interesting links:

whatis.com: Algorithm
How Computer Programs Work
How C Programming Works
How PCs Work
How Encryption Works
How File Compression Works

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Chloe
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Post by Chloe » Tue Sep 18, 2007 3:48 pm

Do you have to go to school for that? Was it plugged in? As a robot that may not apply to me. I am agreeable to that. Oh there. I don't have the driver his or her address to give. I can't decide. You pick one. Will that accomplish your objective?

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Post by back-cast » Tue Sep 18, 2007 6:38 pm

An Objective X-ray Investigation of Bright IR galaxies


Many of the studies conducted so far on the field of the starburst-AGN connection were mostly concentrated on the high luminosity part of the infrared luminosity function, i.e. the Luminous ( ) and Ultraluminous ( ) Infrared Galaxies (see above). These investigations are beginning to give only now some answers on the occurrence and the connection between starburst and AGN activity in these high luminosity objects (see above and Franceschini et al., 2003; Ptak et al., 2003). However not much is known about this connection in less luminous infrared galaxies (an enlightening example here is NGC 4945 which has a total infrared luminosity of but contains an AGN with Seyfert-like luminosity, see Guainazzi et al., 2000) and in particular on the connection of the starburst and AGN phenomena on a firm statistical basis.

To fill this gap we have started a systematic and objective investigation in hard (E > 6 keV) X-rays of a flux-limited sample of IRAS galaxies using data from BeppoSAX, Chandra, XMM-Newton and INTEGRAL. The sample consists of 26 galaxies selected from the IRAS Cataloged Galaxies and Quasars (see http://irsa.ipac.caltech.edu/) as having Jy or Jy. We stress here that no other selection criteria (e.g. established presence of an AGN, luminosities, IR colours, etc.) have been applied to the sample definition. About 24 (23) sources have already been observed in X-ray by XMM (Chandra) and the data are (or will enter) in the public archive. For 13 sources archived BeppoSAX observations (extending up to 50 keV) are already available, while INTEGRAL observations of some of them are planned. We have been awarded BeppoSAX and INTEGRAL pointings on some of these IR-Bright galaxies (PI. Della Ceca). A first result on the starburst interacting system Arp 299 (composed of NGC 3690 and IC 694) has been already published (see Della Ceca et al., 2002 and the HIGHLIGHT section reported above). Using a long BeppoSAX observation we have found the first unambiguous evidence of the presence of an AGN in this system. The spatial resolution of the BeppoSAX instruments prevents us from localizing this AGN. To this purpose, X-ray observations from the Chandra and XMM-Newton satellite, which have a spatial resolution more than a factor 100 better than BeppoSAX, are under investigation; from a preliminary analysis (Ballo et al., in preparation), a strong iron line is clearly present in NGC 3690 and maybe also in IC 694, suggesting the possible presence of two AGNs. This system could be the second binary AGN system after NGC6240.



:sailing:

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Chloe
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Post by Chloe » Tue Sep 18, 2007 6:38 pm

When was this?

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Post by back-cast » Tue Sep 18, 2007 11:27 pm

......................has anyone listend to bettyX ??????????????

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Chloe
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Post by Chloe » Tue Sep 18, 2007 11:27 pm

Almost everyone.

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